Similar playstyle to innocence except more protective. Your progressive spells tend to build on your durability. Path of Fortitude: You play more of a tank, one hander + shield. The progressive spells might help you in situations you're more vulnerable in. Path of Innocence: Playstyle to that of a paladin type character, wielding a two hander and smashing undead. There's quite a few changes from my older versions, but if you're using an older version, the auras and abilities won't change unless you remove them through console. I update it routinely to further balance the spells in the case I feel something is too powerful or too useless. I made this mod for me but I'm sharing it for anyone else to play. Getting restoration perks (or a high enough skill) will give you a lot more new spells and abilities than other trees would. Many 30 level spells will be for equipment you can wear that'll enhance your progression and immerse the 'holy' experience a little more. So if you have study and a high enough skill level (30+) in any of the 18 trees (except for pickpocket), you will get a new spell.